“How did I come to dread the thing I once loved?”
No matter your motive for creative activity, it is a valuable aspect to your life. And yet, there are times when creating can be difficult or stressful. For many this can look like writer’s block, coming up short for a deadline, getting sick of a project, being dissatisfied with a final product, etc. My soapbox for today isn’t aiming to serve as cure-all advice for complex and situational dilemma, but to instead shift focus toward creating a healthy long-term attitudes toward creating, which may, in turn, free you up a bit from those times of frustration.
As children (before the era of tablets and Fortnite), we are often encouraged to draw or color when we get bored. The implication here is not necessarily to build a skill, but to have fun. When we get older and more practiced, we often trade enjoyment for other goals, citing this as the matured or more fulfilling progression of creative activity. Here’s my question:
It may be argued that the point of creating with productive intentions in mind makes our innate need for productivity also fun, but I think it’s an entirely separate goal that requires our attention and practice to accomplish.
The most effective way of injecting fun back into creativity is by making it a habit of enjoyment. If the only time you pick up a guitar or a paintbrush is to “do work” you’ll only be reinforcing the idea that your efforts are just work. This kind of mentality makes routine practice grueling and result-oriented, and more often than not, results fluctuate throughout long-term practice and mastery. Try incorporating subject matter you’re excited about into your practice (e.g. a cover song, fan art, a short story about your favorite mythology). It may even help to replace your time reserved for entertainment (don’t worry, social media will be there for you before you go to bed) and treat your practice time as if it were the thing to relax your mind. If you find it takes too much effort in your practice to replace that passive sort of entertainment, remember that as you change your habits it may take time to let your practice be something natural to you.
It’s also important that you specifically try, at first, to keep your relaxing/fun practice time separate from any practice which you’d typically consider “work.” Work will still be there for you when you come back to it (“We’re eating dinner, can we not talk about work?”). You’ve cleared out this time to not work, serving the end goal of having refreshing “play” interactions as opposed to that which is prone to burnout.
Let’s address the subject of productivity, which up to this point we’ve somewhat tried to forsake. Perhaps you’re not satisfied, particularly if you, like myself, are still seeking the union of work and play (or, more specifically, integrating as much productivity as you can into your every free moment). The benefits of dedicated time toward play is not only going to improve your relationship with creativity, but because it is something you intentionally engage with, you can be certain its contents will stick with you. Our very own Chroma blogger Patrick Quigley suggested the idea of a band who records their jam sessions returning to those sessions and picking out the moments that really shine amid the carefree experimentation. You can also look to most any inspiration found in a given work, like how Pendleton Ward integrated his experience with Dungeons & Dragons into the writing process of Adventure Time. Visual artists use their experience of drawing particular references repeatedly so that they can replicate that similar shape or subject in a new context. In this way, you hopefully might justify play to yourself as a vital part of your productivity spectrum.
Be patient with yourself. It takes time to build habits, and even longer to establish comfortability within your medium. If you’re already in a strong place regarding this subject, remember a balanced creative life is not a given to everyone. We all have our own reasons for creating, and with that comes a unique journey and creative process. If these ideas relieve or challenge you in some way, take them and start in on your new routine of play. Now, if you can!